Three timelines. One thumb. Every strike echoes.
A turn-based tactics game you play with a single tap. Coming to the App Store and Google Play.
The same battle is happening in three parallel timelines at once. Tap an enemy in any of them: your strike lands there in full and echoes down the same column in the other two. The timeline you strike in holds still for that turn while the other two keep advancing, so the real skill is choosing which lane to hold so that enemies line up in one column, then taking all three with one tap.
Every enemy that reaches your gate costs a heart. Lose both hearts in any timeline and it collapses. Runs last a couple of minutes and the next one is one tap away.
- One-thumb, portrait, turn-based: nothing moves until you do
- Learn by playing: the first fifteen seconds teach everything, no manual
- Grunts die to an echo; brutes need a full hit and one more. Line them up
- Pressure rises every turn until a timeline collapses; beat your best
- Fair by design: enemy timing is paced, not rolled; the same seed always plays the same
- Daily run: everyone plays the same battle each day; see where you rank today
- Global leaderboard: the top runs and exactly where yours land. Every score is replayed by the server, so it is real
- Free, with ads and optional purchases that never change a run: Premium removes the ads, and gems buy app icons
- Plays offline, with no account. You rank under a made-up tag, never your name, and ranking can be turned off
- Accessibility: colorblind-safe palette, toggles for sound, haptics, screen shake and reduced motion
Questions or a bug? See the support page. The privacy policy explains the leaderboard, ads and purchases.